top of page
  • Facebook
  • Twitter
  • LinkedIn
  • Instagram
gvbannergif.gif

Following GameVerse's conceptualisation by the founders, I was approached to join the team to be brought on as a director and lead game developer. Working around the clock for several months we launched to moderate success and have since been working on building the business' utility to continue to serve the playerbase and investors.

We launched with 'BullRun' which was overwhelmingly positively received by the community. Following BullRun's success we released FlappyFloki. Both of which I was responsible for solo development on. Realising that the workload would be better managed by a larger team we brought on 2 additional contracted developers. We went on to release DrillRush to positive review, spearheadded by Danial Lewis, and are currently in the process of polishing DodgyCoin with help from Junior developer Simon Murray.

bottom of page